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Bunny Madness

Bunny Madness is a hyper casual game that sends the message to the Swiss population to stay at home over Easter and afterwards - despite the gorgeous weather - so as not to become infected with the corona virus. Such a game should make this time at home easier and more entertaining. The game is advertised through the channels of the Federal Office of Public Health (BAG) and is—as Federal Councilor Alain Berset personally writes on his social media channels—it is THE game of the current lockdown.

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La courageuse couturière ou comment une Fribourgeoise transforme une urgence en force créatrice

Anne Tu Quoc crée avec son label « Petit Mai » des chaussons et accessoires pour les enfants en bas âge. Suite à la crise du coronavirus, Anne a dû fortement ralentir son activité. Mais là où une porte s’est fermée, une autre s’est ouverte : son frère, médecin dans un hôpital, a fait appel à elle pour coudre des masques de protection. En partant de rien, Anne a mis sur pied un véritable business avec lequel elle aide encore maintenant à approvisionner les stocks de masques de protections à travers la Suisse.

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Read on - always, everything, everywhere.

Read on is a long journey. The basic idea of the super-flat reading glasses with a sophisticated case was born in Seattle in 2017, and three years later we are planning to launch the product. Our core competencies are industrial design and engineering, especially eye glasses design, because with SOL SOL ITO we have a lot of experience in the development, production and marketing of glasses in the luxury segment.

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Why old is not always old fashioned: A journey into re-looking at the old from the eyes of the new

In the midst of the technological revolution, new, sleek, shiny metal gadgets show the promise of a better life. A better life for us, the consumer. The question remains though, where does that leave the people who can’t afford these gadgets? Is the technological revolution inclusive? Or is it just making the lives of the more privileged, even more privileged? Can we move towards a new future with everyone together?

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A look back at eight years of pioneering work in promoting the creative industries